V. Money and Synthesis Material lotting rules1. You can either specify "Money" or "Synthesis Materials".
2. Money comment:
2.1 You get a share of a possible Ancient Currency split.
2.2 Money in BCD/XAR/COP is only shared if a "Big bill / 100er piece" drops.
2.3 Therefore in BCD/XAR/COP a money share is only available if a 100er piece drops.
2.4 The small currency of BCD/XAR runs are always banked. The small
currency of any City run is always added to the "money comment" pool.
2.5 In all runs the 1M gil cost of the hourglass is taken from the
total money share. In Northland runs 500k are taken from the small
currency pool, 500k from the 100er pool.
2.6 Money share is given out on the next Dynamis run after it sold, but usually in a pair of 2-3 runs at once.
2.7 Always check forums to ensure your name is in money list if you had
put money comment. Once money is given out there will be no more
alterations to the money list.
2.8 Money for past runs is only given out if members keep track of the
runs they put "money comment". Do not expect the bank to keep track of
your comments.
2.9 You need to be present for more than 50% of the run to get a money share.
2.10 Leaving directly after the Mega Boss in a city will result in removal from the money list.
3. Synthesis Material comment:
3.1 You may lot any Synthesis Material (Orc Liver etc.) that drops against other people with the "Synthesis Material" comment.
3.2 You do NOT get a Ancient Currency money share.
3.3 You may NOT lot any lot job AF2 if you put "Synthesis Materials" comment. You may compete for free lot AF2.
3.4 If noone is lotting "Synthesis Materials" all "Synthesis Material" items are freely distributed.
4. All attendance rules specified in the AF2 sections apply here as well.
VI. COP Dynamis lotting rules1. Regular AF2:
1.1 Regular AF2 is lotted and distributed just like in the Zilart
areas. People with appropriate lot job (and attendance) may lot.
1.2 AF2 can be lotted even when lotting a AF2-1 or ACC item.
1.3 Priorities for these items are still in effect.
2. AF2-1:
2.1 Each member can lot one AF2-1 piece per run as specified in their comment.
2.2 You must own the original AF2 piece to lot the AF2-1
2.3 You can lot if you own a piece no matter what lot job you are on.
3. LV70 Belt/Cape AF items.
3.1 Can be lotted even if you lot AF2 and/or AF2-1
3.2 Specify one "lot job" Belt/Cape. Each member can only lot one piece
permanently. No matter what zone each member specify one Belt/Cape item
they want to have. Once they obtain it they cannot compete for a second
or third piece.
3.3 Free lot pieces do not count towards a members lot job piece. Free
lot pieces can be obtained by anyone LV70 if the piece is free lotted.
4. Hydra Armor (Dynamis-Tavnazia)
4.1 Each member put one piece they would like to lot in comment.
4.2 Must be able to wear the piece you are lotting.
5. Misc:
5.1 If more than the 36 people who can enter COP Dynamis zones show up, LS Leadership generally decides who can go.
5.2 Attendance , Preparation, Performance and likelyhood to win influence that choice.
5.3 May random between members who can go and who cannot go.
6. Comment example:
6.1 Example member LV75 THF LV75 RDM LV75 RNG:
"1. RDM AF2 (lot job) feet
2. THF AF-1 head (has original piece, is RDM lot job)
3. THF AF Cape (can only lot this one cape not RDM or RNG)"
Member can however lot all three items in the same run, they are independent from each other in terms of lotting rules.
7. Currency drops:
7.1 Small currecy is banked and used to pay for the glass
7.2 Possible big money drops off the Mega Bosses will be split evenly among all members present (with lotting rights).
7.3 There is NO money comment for these zones.
8. Summary:
8.1 Can lot regular AF2 of your LOT JOB;
8.2 Can lot ONE piece of AF2-1 of a piece you OWN, independent from your lot job, PER RUN;
8.3 Can choose ONE Belt/Cape item for ONE of your LV70+ jobs you want
to lot / compete for permanently. Cannot compete for more than one, can
however own more than one due to free lotted pieces;
8.4 => Can lot 3 items max in COP zones.
VII. The Bank1. Purpose of the bank:
1.1 The bank exists to pay consumable items for LS members and Hourglasses (1M) for unsponsored runs.
1.2 The bank pays for Reraise Hairpins and Dynamis Lord supplies.
1.3 The bank opens randomly after Dynamis Runs.
1.4 Every LS fulltime member is entitled to get Supply money back.
1.5 Excluded are Job defining consumables like Ammo, Ninjutsu, Jug Pets.
2. How the bank is filled:
2.1 In City runs only the cost of the hourglass is taken from the Ancient Currency pool.
2.2 In ALL Northland runs small currency is always banked to keep the bank filled.
2.3 The 1M cost of the hourglass is always taken out of the money pool (All Areas)
3. How to access the bank:
3.1 Get to Lower Jeuno, Mendi NPC.
3.2 Get in line.
3.3 Once it is your turn, /tell Nidhogg "I need XXX Gil for Items".
3.4 Trade Nidhogg, confirm the trade, move away.
4. If you leave the LS you have no more right to get any supplies paid back that you might have used in the recent past.
VIII. Special roles1. Puller: Fira
2. /assister (melee): Sammmmyyy, Artonus
3. BLM leadership: Zinga, Vitani
4. Stun leadership:Vitani,Zinga
5. Treasure Pool Master / Comments: Terpsichore
6. Alliance leaders: (May change every other run)
7. Glass trading: Terpsichore
8. Mule: Nyaomy/Nikki, Sliccc/Mszsliccc
9. Shellholder: Fira
10. Sackholders: Sammmmmyyy, Jinhi, Zinga, Vitani, Terpsichore, Orinion, etc.
11. General leadership: Fira, when absent: Any of the sackholders
12. During Dynamis runs only these people should be talking on LS chat.
12.1 WHM should however have a /linkshell Raise(123) Macro.
12.2 Stunners, who are included in stun order may use Stun macro on LS chat.
13. Only the Treasure Pool Master / Or someone taking his job during the run may lot Ancient Currency.
IX. General 1. All GrandTheftChoco members do their best to attend every run they can and also try to be on time
2. Equip the GrandTheftChoco pearl as soon as you can according to gathering time.
3. Put your comment up as soon as you can; at the very latest when the Treasure Pool Master announces
3.1 If your comment is invalid you will not be able to lot anything.
3.2 If you are late, message your comment to the Treasure Pool Master.
3.3 If you are late and fail to message your comment to the Treasure Pool Master you may not lot anything.
4. Keeping the LS drama free.
4.1 Do not start any drama on LS chat during the run.
4.2 Clear various problems before or after the run.
4.3 No GTC member may take part in, or perform any botting or cheating activities. This counts for your main LS as well.
4.4 No GTC member may be involved in stealing other peoples items,
including LS property from GTC or any other LS. If you steal anyones
items and fail to return it to them, or solve the conflict, you are
going to be kicked out of GTC as well.
4.5. If you obtain a GTC-owned item, you agree to give it back the
moment you are asked or the moment you quit the LS, stop attending
Dynamis regularly, or plan to quit the game (courtesy...).
5. Follow any Leadership order without objections.
6. Do your job as best as you can.
6.1 Do not skillup in Dynamis.
6.2 Bring your best armor/weapons.
6.3 Use your job abilities reasonably.
6.4 Do not just stand around, do your job.
6.5 LS Leadership decides which of your available jobs you will use in Dynamis.
6.6 In case of AOE Charm, do NOT kill charmed people for fun.
7. If you need to go AFK.
7.1 Send a tell to LS Leadership and wait for their response.
7.2 If you are asked to log out (longer AFK) you must follow that order.
7.3 If you go afk without notice once, you will be D2'd.
7.4 If you go afk without notice on a regular basis you may be kicked out of the LS.
7.5 If you enter the run then go AFK/Log off shortly after entering you
ma y be removed from AF2/money/Synthesis list. You cannot just come for
five minutes and expect loot.
8. Come prepared, and play prepared.
8.1 For every run bring a full RR Pin/Gorget
8.2 For every run bring 12 Poison potions.
8.3 For every run bring 12 Echo drops (Caster jobs).
8.4 For every run bring enough food for the ENTIRE run.
8.5 Do not use SP/2hr abilities without permission from LS Leadership.
These abilities might be needed for special situations / bosses.
8.6 Dynamis Lord runs require special supplies:
8.6.1 Melee bring Icarus Wing, Opo-Opo Necklace, 12x Sleeping Potions,
Poison Pots, Attack Food (e.g. Red Curry), Reraise, Echo Drops (NIN
sub).
8.6.2 Casters bring Refresh Drinks, Food, Poison Pots, Echo Drops.
9. Keep your items up.
9.1 Keep food up full time. After being raised reapply food. Reapply when it wears off.
9.2 Keep Reraise up full time. After beind raised reapply Reraise. Reapply when it wears off.
9.3 If LS Leadership notices that someone does not have Reraise up on a
regular basis, that person may be denied bank money or in worst case be
kicked out of the LS.
10. Do not value EXP in Dynamis
10.1 Do not refuse Raise I. Especially after wipes Raise I will be given to those who did not have Reraise up.
10.2 Do not refuse to die when asked to.
10.3 As PLD and THF you may be asked to suicide pull (lose EXP). Do not refuse to do so.
10.4 When asked to full wipe, noone is allowed to run away. All die at camp the moment LS Leadership declares a full wipe.
11. Special items for THF and PLD:
11.1 THF and PLD are required to bring "Powder boots".
11.2 THF are required to bring "Rogue's Poulaines" or "Rog. Poulaines +1".
11.3 These items are needed for suicide pulls.
X. Our goals1. Dynamis Lord (defeated Feb. 7th 2006 | Jun. 26th 2006).
2. Collect as many FULL AF2 sets as we can.
3. Have at least one full AF2 set per job in the LS.
4. Farm both DL drops. (Jul. 14th 2006 Mantle+Ring)
5. Do everything we can in EACH run, no matter what area to get as many AF2 pieces as possible.
6. Beat CoP Dynamis zones. (done)
7. Beat Dynamis-Tavnazia (TBA)
8. Get 100 full sets of AF2 (done March 12th 2007)
9. Get 200 full sets of AF2
GTC Rules Ver. fira August 15th 2008. Copyright 2005-2008
GrandTheftChoco. Do not copy or post these rules or part of these rules
on any Website but http://www.heroffxi.com